Society

Video games : a study documents beneficial effects on mental health

● A Japanese study involving more than 8,000 participants investigated the impact of video games on mental well-being during the Covid-19 pandemic.
● Contradicting conventional assumptions, the results of the study demonstrated that gaming was associated with improved scores across a range of psychological indicators.
● Gamers, notably the owners of Nintendo Switch consoles, enjoyed greater mental well-being than non-gamers, and the extent to which they did varied significantly depending on gender and age.
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Two individuals sitting on a couch, playing video games. One is holding a game controller, focused on the screen, while the other appears to be giving advice or sharing strategies. The setting is modern and bright, with a kitchen visible in the background.
Soft Robotics Lab - ETH Zürich (lab head: Prof. Robert Katzschmann (not in the picture). From left to right: Jose Greminger (Master student), Pablo Paniagua (Master student), Jakob Schreiner (visiting PhD student), Aiste Balciunaite (PhD student), Miriam Filippi (Established researcher), and Asia Badolato (PhD student).

“Biohybrid robotics needs an ethical compass”

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Datascore: a simple digital trust rating for connected environments

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Three people are collaborating around a laptop in a modern office environment. One of them, standing, is explaining something to the two seated individuals, who appear attentive. On the table, there is a desktop computer, a tablet, and office supplies. Plants and desks are visible in the background.

FairDeDup limits social biases in AI models

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GettyImages - A woman is working on a computer, surrounded by two screens displaying code. The office environment is bright and modern, with stationery items visible on the desk.

Tom Chatfield: “AI could lead to a massive pollution of the world’s data and the erasure of trust.”

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David Caswell: “All journalists should be trained to use generative AI”

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Health: Jaide aims to reduce diagnostic errors with generative AI

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