Health

Are we all “addicted” to our screens? A socio-historical look at how digital technology has been pathologised through the prism of addiction.

Are we all “addicted” to our screens?[1] Behind this line of questioning in the media is a deep social concern, a new form of moral panic in the history of communication technologies. Our ability to manage our use of digital technology is coming under increasing scrutiny in social discourse. Orange is committing to raising awareness and controlling screen time with the “For good connections” initiative. This article has drawn on documentary research (specialised literature and public reports) to provide socio-historical insight into Internet addiction.
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WeWaLK, .lumen: AI simplifies mobility for the blind and partially sighted

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Young woman wearing gloves conducts environmental research by a lake. She uses equipment including a laptop and test kits. Trees and water in the background.

Biodiversity in lakes: multimodal AI crunches eADN data to monitor pollution

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A gloved hand uses a pipette to add red liquid into culture plates in a laboratory setting.

Pioneering pharmaceutical and food industry innovation with organs-on-chips

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“I lost track of time”: how we get caught up in digital applications?

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An individual in a lab coat and protective glasses holds a microprocessor in their gloved hand. The setting is bright and modern, suggesting a research or technology development laboratory.

Algorithmic biases: neural networks are also influenced by hardware

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Two individuals sitting on a couch, playing video games. One is holding a game controller, focused on the screen, while the other appears to be giving advice or sharing strategies. The setting is modern and bright, with a kitchen visible in the background.

Video games : a study documents beneficial effects on mental health

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