Gaming

A. Cravic: “AI is playing a growing role in the teaching of videogame creation”

• New generations of videogame students now benefit from easy access to a multitude of online resources. In response, their teachers are adapting their training methods and encouraging them to think more critically about new technology.
• Artificial intelligence systems are increasingly used in the video games industry to boost creativity and accessibility. However, students seeking to master these innovative tools must understand their limitations and ethical implications.
• A better understanding of business and an awareness of copyright issues raised by AI contribute to the employability of new graduates.
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L4S, a technological base to bring low latency networks to life

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Immersive Technologies White Paper: Exploring the Responsibility of Metaverses

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Video games: AI paves the way for a new generation of visual content

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Generative AI makes life easier for video game art designers

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Can Esports Be a Laboratory for Network Technologies?

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Mathilde Saliou - photo crédit © Jean-François Paga, chez Grasset

M. Saliou (Technofeminism): “Technology imposes a deterministic approach”

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