Gaming


Smarter society  /  Article

Future 20XX, the future in play

Could a game help us to reflect on the world of tomorrow and conceive of a common future? This is the premise of Future 20XX, an applied game published by Orange under Creative Commons.


Smarter society  /  Article

Seniors awaken at the joysticks

It’s 2pm on this Thursday in Spring; la Gaîté lyrique opens its doors and welcomes, like it does every day, tens of visitors who come to explore the innumerable resources dedicated to the digital culture with which the institution of the Paris Mayor’s Office, located ten minutes’ walk from the Centre Pompidou, is teeming. A […]


Smarter society  /  Article

Did you know?

Sport is gaining ground in videogames and has generated revenue of 500 million dollars globally in 2016, including 50 million in France. Sources: SNJV, Deloitte – Les chiffres-clés du secteur du jeu vidéo en France – eSports: bigger and smaller than you think


Smarter society  /  Article

Game theory: definitely not child’s play…

What is game theory? It’s a field of mathematics that has been growing since the 1950s. What we call a “game” is an interaction situation where participants take decisions that impact others. Depending on the context, and on whether participants are acting simultaneously or sequentially, and according to the possibilities offered to them or what […]


Better me  /  Article

Action through thought, from fantasy to reality?

Brain-machine interfaces (BMI) are direct communication devices between the brain and an external device such as an electronic system, a computer or a tablet, etc., allowing a person to act through thought. How? First, brain activity is recorded, usually through electrodes placed on the skull, that is to say, the electrical signals emitted when focusing […]


Better me  /  Article

Video games as therapy against depression?

Many researchers are convinced that as part of the fight against and a cure for depression, video games could be as effective as psychotherapy. Research around hypothetical therapeutic video games is not a new fantasy but rather a working axis cleared from work carried out in the mid-1990s by some experts for children with autism. […]